Create a Set

Phyrexian Forum: The Fuel of Phyrexia - Fifth Sphere: Create a Set
Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Monday, June 20, 2005 - 09:21 am:

I have come up with a cool idea, we do a series of polls and together the forum comes up with a theme, then mechanics, and then open ended card creation in which anyone can participate and then we poll on what cards end up making it into the set.

Poll #1

Theme:

1. A plane based on Egyptian Mythology (Done like Kamigawa was for Asian mythology not like Yu-Gi-Oh)

2. What happened to the continents that were phased out by Teferi during the Phyrexian Invasion. Possibly using Shauku as a main villain instead of someone who just waits in the shadows.

3. Post apocalypse Dominaria on continents other than Otaria. Based on that story with Thared and Lesrac and Croag that was posted a while back.

4. A set about the ancient war between the Numea and the Primevials.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Monday, June 20, 2005 - 09:22 am:

I would want to do idea #1.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Monday, June 20, 2005 - 12:10 pm:

#2! Go Jhoira!

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ODST (Kenderman) on Monday, June 20, 2005 - 04:11 pm:

Post-apocalype would be fun, but not about that story. Maybe we can finally buckle down, make a post-apocalypse anthology (yes, the damn anthology nobody will write) and make a set on that.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Monday, June 20, 2005 - 05:14 pm:

1. I'm a Fan of the Egypt Myths. And I would LOVE a set based around Egypt Mythology.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Monday, June 20, 2005 - 05:41 pm:

Post apocalypse does not need to be based on that story, it was just an idea.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ODST (Kenderman) on Monday, June 20, 2005 - 08:09 pm:

Wha tever happened to our idea to write an anthology?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Monday, June 20, 2005 - 10:37 pm:

i dont know but ending the post domaria theme with it would make a good book.Each story would explain what happened to the most important characrters in invasion cycle that survived the apocalypse.Not all of them just major ones like Karn or Sisay etc.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Tuesday, June 21, 2005 - 07:17 am:

I like that idea also.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Tuesday, June 21, 2005 - 07:48 am:

Karn went on and made a spell-copying, people-corrupting marble, and later made a plane, and tossed the marble in that plane, which then became a mad golem, etc.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Tuesday, June 21, 2005 - 08:43 am:

let me know about a theme and I will do my work.

I personally like the Egyptian mythology one.

How strong is everyone's background in it?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Tuesday, June 21, 2005 - 12:46 pm:

Sound interesting egyptian mythology is topic not covered magic the gathering yet.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Tuesday, June 21, 2005 - 02:03 pm:

Okay, the majority of the votes have been for Egyptian Mythology. (Sexcellent). I know a bit about it because I was obsessed with mythology as a kid and I watch all the stuff on the history channel that concerns Egypt. Any additional information can be looked up online.

Step 2:

Read up on the theme and then everyone suggest some mechanics. Once there is a large amount we can poll on which ones we use.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Tuesday, June 21, 2005 - 02:15 pm:

I did Egyptian Mythology when I was a kid. Then I got obsessed into it alot.

I can think of plenty, but right now none of them come close to being good at all really.

But what I do think is it should be a mechanic to deal with the Graveyard. Something like...

Mechanic X (Can be any colour of a manacost.) (If this creature is in your graveyard. pay X. If you do, return that creature to play under your control.)

for example

Mechanic 4B
or
Mechanic 7UU.

Just a suggestion.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Tuesday, June 21, 2005 - 02:36 pm:

So, you mean something like...a fixed coffin puppets?

Eternal Guardian 2BB

Creature-Mummy/Soldier (rare)

[Mechanic name]: (If this creature is in a graveyard its controller may [Pay life equal to its converted mana cost? Some non-mana cost.] to return it to play under thier control. Play this ability only during your upkeep.)

"The highest royal bodyguards continue to protect the Pharoh even after thier own deaths."

3/3

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Tuesday, June 21, 2005 - 03:13 pm:

We will have to decide which gods are associated with each color, and what the major god for each color is. Also, what societies are associated with each color.

I have a couple ideas:

You know how in Kamigawa there was Konda who had a big empire and controlled alot of Kamigawa but there were still other rulers of other places as well? I want to make the Egyptian based society the big powerful Kingdom and have the other ones be places they either trade and live at peace with or are at war with.

I would also like to make the name of the Egyptian soceity Efirsk. (EEE-FEA-RSK)

My idea for the plane is something like our ancient world. A mostly desert continent (think Africa) where this egyptian like empire controlls most things. Then there are other continents where other cultures exist.

Set and his followers should be among the villans.

It would be identical to ancient egypt with the following exceptions:

#1. The magic is real.

#2. Different history.

#3. The gods are really powerful spirits that live on demi planes parallel to this one. Each god has thier own plane and the souls of people go to whatever god they primarily worshiped's world. (That is the ones that are not evil and fed to that soul devouring beast) The gods from those worlds cannot manifest in physical form on the mortal world because a powerful barrier seperates them, they can act through thier followers however through visions and dreams. Lesser spirits which can slip through the barriers.

#4. They do not remove the Internal Organs in the process of mummification. Only the lower class is preserved alchemically. They preserve nobles and pharohs and priests magicaly.


#5. They know how to raise mummies as undead,
and raise slain enemies as undead slaves. Also, the bodyguards of a Pharoh are made into undead mummies to protect his tomb. It is not done for any other reason unless the priests are commanded by a god to do it for some reason.

#5. There are more races than just humans, though humans are the dominat race.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Tuesday, June 21, 2005 - 05:13 pm:

Amun Ra = ? (Would say White.)

Nut = ?

Geb = ?

Silene = Blue

Thoth = Blue

Seth = Red/Black

Osiris = Black/White

Isis = White

Nephthys = ?

Horus/Harpocrates = Green/White

Anubis = Black/White

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Tuesday, June 21, 2005 - 05:25 pm:

Oh yea, so basically it's going to be like the times in the egyptian mythologies when Seth fought againest Horus in the Pre-dynasty eras? Or Afterwards where there Battle still rages.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Tuesday, June 21, 2005 - 05:32 pm:

Ok, I took a year of just Egyptian culture in high school as a history class.

Basic God List (note my spellings may be different from yours, we'll have to make an agreed spelling list)

Amun - the King of Gods, I would say white or all five colors
Anubis - watcher of the dead and embalming, black and blue (death and wisdom)
Aten - Sun God, part of Ra, white
Atum - The first God, again either White/Blue (rose from chaos) or all five
Bastet - goddess of protection, green/white
Bes - god of reproduction, green
Geb - God of the earth, red/green
Hapy - god of floods, blue
Hathor - goddess of protection, love and joy, red and white
Horus - god of the sky and vengence, white/blue/black
Isis - goddess of protection, blue/white
Khepri - god of creation, rebirth and the movement of the sun, green
Khnum - god of creation and the flood, blue-green
Ma'at - goddess of justice, truth, harmony and balance - white
Nephthys - goddess of the protection of the dead, white-black
Nun - god of the waters of chaos, red/blue
Nut - goddess of the sky, blue
Osiris - god of the dead, the underworld, resurrection and fertility, black-white
Ptah - god of creation and craftsmen, blue/artifact
Ra - Sun God, white or all five
Ra-Horakhty - Horus and Ra combined, god of the rising sun, red/white/blue?
Sekhmet - goddess of war, red
Seshat - goddess of writing and math, blue/white
Seth - god of chaos, red/black
Shu - god of air, blue
Sobek - god of the nile, blue/green
Tawaret - goddess of protection for pregnancy and childbirth, green/white
Tefnut - goddes of moisture, blue
Thoth - god of writing and knowledge, blue

Well, there's my two cents for now.

If you need more explination on any of the gods, let me know. I also have other lesser known gods if you want them.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Tuesday, June 21, 2005 - 06:03 pm:

I was thinking Silene would be important, as she is the Moon God who helped in the creation story. (I agree on those spellings. They are the spellings I self taught myself and my tutors taught me.)

Hm.. Wouldn't of made Anubis Blue. But I see where you're going, and Now I see where that's going.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Tuesday, June 21, 2005 - 07:04 pm:

http://www.pantheon.org/areas/mythology/africa/egyptian/articles.html

this looks like an excellent resource of information.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Tuesday, June 21, 2005 - 07:51 pm:

do you need artifact
i got one

Pharaoh's Crown 3
Artifact

Tap Pharaoh's crown target creature gets +3/+3 untill end of turn.

"The crown of Pharaoh is sacret and divine as the Pharaoh himself"

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Tuesday, June 21, 2005 - 08:40 pm:

Call it an Atef Crown and maybe.

I'd make it an equipment... plus legendary.

And add more to it.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Wednesday, June 22, 2005 - 06:30 am:

What would be cool is if you got the Crown of Upper Egypt, and the Crown of Lower Egypt, then those two can somehow combine.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 06:37 am:

Afet crown 2WW

Legendary-Enchantment R

When Afet Crown comes into play all creatures you conrol get +1/+1 until end of turn but target creature gets +3/+3 until end of turn.

"The crown of Pharaoh is sacret and divine as Pharaoh himself"

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 06:38 am:

What about that or need a little more.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Wednesday, June 22, 2005 - 08:20 am:

I would like to set the story when the Empire has already risen to power uniting the Kingdoms and all. Set is going to be "waiting in the shadows" planning some evil scheme and using small cults of servants to do his bidding.


I was thinking that Pharoh's Crown would be more like that equipment that equips to a legend and then gives all creatures of that creature type and color a bonus.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Wednesday, June 22, 2005 - 08:43 am:

I was pretty sure Seth was still loyal to the gods, even though he hated Osiris and Horus?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Wednesday, June 22, 2005 - 09:19 am:

Set/h isn't evil. That is a common misconception of Egyptian mythology.

Set/h simply is there as a counter balance to Ra-Isis-Osiris. His manifestation is the counterweight to Harmony.

Again, we need to set up what symbols we want to use and create a unified spelling list.

Also, using Set/h as some one with small cults doing his bidding doesn't make much sense because Set/h was also associated with Royalty.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Wednesday, June 22, 2005 - 09:29 am:

aye. I know that Set/h had cults thatbattled againest the cults of Horus. And Set/h just simply hated Osiris.

But I was sure that Set/h was something like a protector of Ra. Can't remember excautly right now, but Ra and Set/h weren't enemies I'm sure.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 10:55 am:

I thought that when Pharaoh crown comes to play and when put on creature.That creature becomes the Pharaoh and the rest are his servants.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 11:17 am:

@Xion
So i let you remake the card to your liking if you want.Its up to you.Im out of ideas for the card.You could try something like Pharaoh septer too.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Wednesday, June 22, 2005 - 11:20 am:

Atef Crown
6
Legendary Artifact - Equipment
<this> is indestructable.
<this> cannot equip a legendary creature.
When <this> comes into play, choose a creature type.
Creatures of the chosen type get +1/+1.
Equipped creature becomes legendary and a Pharaoh in addition to its other creature types.
Equipped creature is indestructable.
Equip 4

http://img.photobucket.com/albums/v618/jestergoblin/atef.jpg

it was quick, cut me some slack.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 11:45 am:

here is another site for egyptian myths
http://www.touregypt.net/Osiriscu.htm
check it out.
The card came out nice thought i don't see a problem with it.

Maybe we should continue this with Atef Septer too.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Wednesday, June 22, 2005 - 11:58 am:

Then the villain could be a priest that desires to use to powers of the gods to overthrow the pharoh and become the ruler of the empire.

Here's my idea for Atef Crown:

Atef Crown 4

Legendary Artifact-Equipment (rare)

Atef Crown can only equip to a legendary creature. You gain control of all creatures in play of the equiped creature's creature types.


I think that shows uniting the Kingdoms well.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Wednesday, June 22, 2005 - 12:01 pm:

Oooo... not bad. I wasn't sure of where to go with it.

Why are you so intent on having a set story? I would like going on more of a Legends-esque feel. A bunch of characters, places, things and spells.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Wednesday, June 22, 2005 - 12:06 pm:

That's already been done Xion that idea. And it was in Yu-gi-oh also.

The better idea is to focus on what happened in the past, like when the cults of Horus attacked the cults of Set/h. Or even base the cards around the Osiris Story.

But I also preferr JesterGoblin's idea, just people, places and spells.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 12:08 pm:

Wow you got a good idea there.

here is a site that could be used for some egyptian names.

http://www.maatkare.com/names.html

We could use this site for names of characters that are needed to be named.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 12:12 pm:

Here are some Egyptian names and their meaning:
Khu(Protected), Senbi(Healthy), Ptahhotep(Ptah is content), Satsobek(Daughter of Sobek), Menmaatre(Eternal is the Justice of Re), Ahmose (The Moon is Born), Wosret(Powerful One), Ankhesenamun (She Lives In Amun), Isetnofret (Isis is Beautiful), Mutnodjmet (Sweet One of Mut), Pedibastet (Wise One of Bastet), Rameses (Re has fashioned him), Wahankh(Strong in Life), Neferetiabet (The East is Beautiful), Nakhti(Strong), Miw-sher(Kitten), Kiya(Jovial Lady), Pamiu(Old Tom Cat), Pasebakhaenniut (The Star that appears in the city), Tepemkau(Best of Souls) and Netikerty(She who is excellent), Hebeny(Ebony).

Here are some Egyptian God’s names and their meaning:
Mut (mother), Geb (earth), Ra (the sun), Aset/Isis (the throne), Wesir/Osiris (he see the throne) Bast (she of the ointment jars), Heru/ Horus (high above), Hathor/Het-hert (House of Heru) Sekhemet (Powerful One),Yinepu/Anubis (royal child), Nut (sky, usually referred to the night sky) Tefnut (sky spit, meaning rain), Amen (the hidden one), Ma’at (truth)

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 12:17 pm:

this site is for female manes.

http://www.geocities.com/mariamnephilemon/names/libya/egyptfem.html

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Wednesday, June 22, 2005 - 12:27 pm:

Lets get back to mechanics.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Wednesday, June 22, 2005 - 12:41 pm:

Mechanic List:

Gods - super avatars, amazing creatures. Think of Onslaught's pit fighters, only better.

Upper and Lower Kingdoms - two sides, i'm sure we could make this something like Rebels and Mercenaries.

Flooding - very important to Egypt as a whole. Could become a keyword. Some form of resource?

Relic - Artifact subtype, something less than legendary but more than a regular one.

Hieroglyph - Possible keyword.

Are you after top down or bottom up design?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 12:52 pm:

k i just want to give some info so we make it with some egyptian style to it.

Pharoh Palace
could be some good land i dont what color should it be.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Wednesday, June 22, 2005 - 06:54 pm:

The Atef crown would equip for 4 also.

About the mechanics suggested:

Heiroglyps were just a writing system, they would only become more if they became magical writing aka runes. That is not really a mechanic.

I thought we were gonna have the two kingdoms united.

Flooding would just be for one card as I see it:

Nile (or whatever name we come up with the be the equivolent)

Legendary Land (rare)

During your upkeep put a Flood counter on [Cardname]. When there are 3 flood counters on [Cardname] remove them all at end of turn.

As long as [Cardname] has no flood counters on it it has T: add 1 to your mana pool. As long as cardname has one flood counters on it it has T: add U to your mana pool. As long as [Cardname] has two flood counters on it it has T: add UU to your mana pool. As long as [Cardname] has three flood counters on it it has T: add UUU to your mana pool.


Relic is just a synonym for artifact. Egyptian artifacts are relics now, but then they were not.

The gods would be like Super Avatars or Patrons.

I don't have any idea what Pharoh Palace could do.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By The Lost (Mkir_Il_Vec) on Wednesday, June 22, 2005 - 07:01 pm:

A relic could be something a player can only control one of at a time, enchant world-ish, but for just one player.

Flooding could somehow temporarlily diable a land so it later taps for more. like

Flood Plain
land-plains
t:add WW to your mana pool, Flooded plain doesn't untap on its controlers next two untap steps

Top of pagePrevious messageNext messageBottom of pageLink to this message   By A1WithNoName (A1withnoname) on Wednesday, June 22, 2005 - 10:11 pm:

ok. For a good relic system look to Age of Empires II or Age of Mythology. That could be pretty cool. In fact, both those games are a good thing to get ideas from.

Top down, all the way. Thats just so much more fun.

Maybe the flooding system could run like a cycle through the colours. begins black [barren sands by the nile] then blue [the flood] then white [fertile plains] then green [the planting, growing, harvesting] then red [the earth being scorched by the sun again]

And running it like Legends sounds good to me.

thanks, JG, for providing that excellent mythology site.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Wednesday, June 22, 2005 - 10:17 pm:

How about "Cursed" in the title or as a keyword? I don't think a keyword is necessary though. Loot counters also come to mind.

Cursed Sarcophogus-5
Artifact
Cursed Sarcophogus comes into play with 3 Loot counters on it.
T: Remove a Loot counter from Cursed Sarcophogus. Draw two cards.
During your upkeep you must pay 2 life.

Canopic Jars 2
Artifact
T: Add 4 colorless mana to your mana pool.
Canopic Jars comes into play with 1 Curse counter on it. (You must pay 1 life during your upkeep for each Curse counter you have on Canopic Jar.)

1R Loot
Instant
Remove all Loot counters from target artifact. Draw that many cards.

1B Curse
Insant
Add one Curse counter to target artifact.

Smuggle-1U
Sorcery
Switch control of target artifact.

Ransack-4RRR
Sorcery
Destroy all artifacts. Draw x cards where x is the number or artifacts that were destroyed in that manner.

Valley of the Kings
Land
T: Draw 2 cards. You may do this only if you have more then 8 cards in hand.

Grave Robbery- BB
Sorcery
Remove XX creatures from any graveyard from play; draw X cards.

Red Sea
Legendary Land
T: Add U to your mana pool.
T: Tap target creature. Red Sea does not untap during your next untap phase.

A plauge cycle would be cool!

Plauge of Locusts- GXX
Sorcery
Destroy X target lands.

Plauge of Boils- RXX
Socery
X target creautes get -2/-2 counters.

Plauge of Frogs- UXX
Sorcery
All spells cost X more to play.

Plauge of Death- BBXX

Destroy X target creatures, gain X life and target player loses X life.

Etc... Please change these ideas around if you want to.

Obviously a reprint of Ali from Cairo, Desert, Oasis and Camel.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By marcel kovac (Spiritofmultani) on Wednesday, June 22, 2005 - 11:10 pm:

Pyramid of Giza
Pyramid of Giza comes to play tapped
When Pyramid of Giza gets tapped the add W mana or B Mana to your mana pool.

The Oasis of Isis
t;add B or G mana to your mana pool.

Camina Desert
t:add W mana to your mana pool.
"It stretches for so long as far as your eye can see"-Slavetrator to noble.

Sobek's path
T:Sobek's path add BBB to your mana pool.

Coffin of Anubis
5
Artifact
t: Coffin of Anubis destroys target creature with power of +4/+4 or lower.
"Once it was a gift than later a death trap"

Ymranian Galley
4
artifact creature-Ship
Haste
4/3

well what do you think of this?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Thursday, June 23, 2005 - 06:40 am:

Hieroglyphs COULD be a mechanic, since there were different forms of Hieroglyphs (Most known one is Hieratic, which is Cursive.)

I think Multini means U, not B :)
Anyways...

Ushabi 3
Artifact
All creatures in your graveyard cannot be the target of spells or abilities you do not control?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Thursday, June 23, 2005 - 09:00 am:

Time for reviews:

The relic idea: A player can only control 1 relic. That could make for a powerful type of card. I would like to see samples.

"Maybe the flooding system could run like a cycle through the colours. begins black [barren sands by the nile] then blue [the flood] then white [fertile plains] then green [the planting, growing, harvesting] then red [the earth being scorched by the sun again]"

-Sounds decent. Perhaps there could be a card like I made for the Nile for each color.

" Flood Plain
land-plains
t:add WW to your mana pool, Flooded plain doesn't untap on its controlers next two untap steps"

-I like my flooding idea more, this way seems too one shot ish.

Pyramid of Giza
Pyramid of Giza comes to play tapped
When Pyramid of Giza gets tapped the add W mana or B Mana to your mana pool.

The Oasis of Isis
t;add B or G mana to your mana pool.

Camina Desert
t:add W mana to your mana pool.
"It stretches for so long as far as your eye can see"-Slavetrator to noble.

/\ /\ I take it these are you suggesting there be come in tapped enemy color duals? I think they would be cooler as enemy color fetchlands.

Sobek's path
T:Sobek's path add BBB to your mana pool.

/\ /\ Dark Rit Land?! How about NO. Maybe something like.

[So and so's Tomb]

Legendary Land (rare)

T: add B to your mana pool for each creature in your graveyard.

-I thought Graveyard was gonna be a theme, and a reverse Gaea's Cradle would be cool.

Coffin of Anubis
5
Artifact
t: Coffin of Anubis destroys target creature with power of +4/+4 or lower.
"Once it was a gift than later a death trap"

/\ /\ Basically a reverse of that white guy for 2W that destroys creatures with power 4 or more. I don't really like it.

Ymranian Galley
4
artifact creature-Ship
Haste
4/3

/\ /\

Ships have can't attack unless player's have islands, same thing for any swimming creature other than ones that can go on the land also like merfolk or cephalids. I would not give any ships haste.

I would make Ushabi read "Cards in your graveyard cannot be the target of spells or abilities"

I don't think Ali from Cairo is going to be reprinted. Arabian Nights took place in a Muslim like society which would be after the Egyptian one had already vanished. If we are going to be doing reprints, I suggest Pyramids. Also, perhaps Cyclopean Mummy and Cyclopean Tomb.

Red Sea is cool.

I do not want to make the plagues, that is christian and jewish mythology not egyptian.

Cursed is a good mechanic, but Canopic Jars are hella broken, and also I said that I would not want the mummies of this plane to have thier internal organs removed.

Tomb looting happened after the egyptian society collapsed already. In ancient egypt people were too scared of spirits (or other supernatural guardians), traps, and the wrath of the gods to enter the tombs

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Thursday, June 23, 2005 - 09:09 am:


Quote:

I don't think Ali from Cairo is going to be reprinted. Arabian Nights took place in a Muslim like society which would be after the Egyptian one had already vanished.




Cairo is the capital of Egypt...


Quote:

I do not want to make the plagues, that is christian and jewish mythology not egyptian.




This is a good one :). Egyptians WERE jewish, they enslaved millions of them! Moses and God plauged the Egyptians with these plauges because of the enslavement of the jews. Egyptian history still talks about the plagues. It should be a very important issue in this set, imho, especially the Plauge of Death.


Quote:

Tomb looting happened after the egyptian society collapsed already.




Nah. It happened any time that they needed money. Curses and witchcraft doesn't scare everyone away, just most people. Greed is more powerful the curses sometimes.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Theodor Araby-Kirkpatrick (Kuzbriocheman) on Thursday, June 23, 2005 - 09:20 am:

Here's a card:
Ra's canoe
6
artifact creature--ship
w, tap: gain 2 life.
www1, tap: tap target creature. that creature cannot untap or activate abilities as long as Ra's canoe is in play.
tap all lands you control: choose one: target player taps all lands he/she controls, or search your library for a card named Ra and put it into play. sacrifice Ra's canoe.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Thursday, June 23, 2005 - 12:34 pm:

You know, this could go very wrong, if people start saying "This card is not so good" and can cause agruements. Hm...

Tomb Looting WAS common. Take the story of Cheops and his mother...

Scribe of Pharaoh 3U
Creature - Human something
When this comes into play, Discard all your hand. Then Draw that many cards.
2/2

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Theodor Araby-Kirkpatrick (Kuzbriocheman) on Thursday, June 23, 2005 - 12:42 pm:

also, maybe a cycle if cats, with bast being their goddess (new cat lord).
Bastet, feline queen
7GW
legendary creature--cat god
w: other cats you control get +0/+2
g: target cat gets +2/+2 until end of turn
ggww2: all cats are indestructable until end of turn.
3/3

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Thursday, June 23, 2005 - 01:27 pm:

Well, I'm sure some of us are capable of agreeing. Key word being some.

However, I fear that Xion may think that since he came up with this idea, that he should get complete control.

I went with Egyptian for a reason. If you look at my set Genesis, you'll find various cards based off of Egyptian lore.

Besides, I'm bound to win any argument against me.

Now I have a request of my own. When making cards please use the following format for typing them so it will be easiest to catalog them.

Card Name
We're doing mostly topdown design right now, so make sure your names fit
Casting Cost
Make these balanced, I'll repost my primer for card costing later
Card Type - Subtype
Please include these. Its really annoying when you don't specify instant or sorcery or if its a land
Card Text
Please do your best to template accordingly. Also, is proper grammar THAT hard? You have a shift key for a reason, use it.
Flavor text if you have it.
If you have GOOD flavor text, don't make me hit you.
Power/Toughness
IF YOU ARE MAKING A CREATURE, YOU MUST HAVE THESE. I CANNOT STRESS THIS ENOUGH!
Rarity
If you think you know, go for it, if not, don't worry about it.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Thursday, June 23, 2005 - 01:38 pm:

Yeah, I'm doubleposting.

Anyone remember where I left my card making primer? I don't remember what thread I left it in in the 5th...

I'll keep looking. I probably need to write a new one anyway.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By The Lost (Mkir_Il_Vec) on Thursday, June 23, 2005 - 01:58 pm:

a relic could be like

Osiris's Linen Wrappings 4

artifact-relic

If a creature is put into your graveyard from play, flip a coin. If you win the flip, return that creature to play tapped. This creature can't be sacrificed.
R
(osiris's body was saved by isis, but I didn't want to make lifeline reprint, It can't be sac'ed because the body of a god would presumeably be sacred)

Throne of Seth 3

artifact-relic

As long a Throne of Seth is untapped, combat damage is assigned randomly amoung all creatures in play and all players.
R
(hes the god of chaos, royalty, war and the desert. All of which could make random damage resonable)

Scales of Ma'at 4

aritfact-relic

If a creature would be put into a graveyard, remove it from the game instead and flip a coin. It's controler gains life equal to its toughness if the flip is heads. It's controler looses life equal to its power if its tails.
R
(the creature is judged and punished or rewarded accordingly)

Mound of Ra 4

artifact-relic

At the beggining each players upkeep, all players may search their library for a land and put it into play, and shuffle their library afterwards. If a player does, they must skip their next draw
R
(Ra creates, but creating the world drains the creative capacity)

Saa's Musing 3

artifact-relic

when ~this~ is untapped all numbers are increased by 2(a, the, and mana symbols aren't numbers, only the spelled or written 1234567890)
R
(this is the first intelegence god I found if theres another more importent one it will be changed)

I tried to make them mostly color aligned, and they would make sense with some color cost, there just isn't a card type for colorful, non-creature objects

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Theodor Araby-Kirkpatrick (Kuzbriocheman) on Thursday, June 23, 2005 - 03:00 pm:

Ra's canoe isn't meant to be a creature. Maybe some of the gods should have an alternative card for summoning them (kinda like The Unspeakable or the bringers.) take a new example:
The eye of horus
4
artifact
R: ~this~ deals 1 damage to target creature, spend no more than RRRRR on this per turn.
RRR3: tap, sacrifice ~this~ and all cards of any type you control (artifact, creature, land, enchantment) search your library for a card named horus, the sky's limbs, and put into play.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Theodor Araby-Kirkpatrick (Kuzbriocheman) on Thursday, June 23, 2005 - 03:51 pm:

here he is:
horus, the sky's limbs
7WU
legendary creature-Bird god
when horus comes into play, put x +1/+1 counters on it, where x equals the number of creatures in your garveyard added to the number of creatures in play with flying. At the beginning of your upkeep, destroy all creatures that dealt damage to you or creatures you control, and put a +1/+1 counter on horus for each creature put into a graveyard in this way.
'we worship him not out of love and respect. we worship him through fear of his wrath...' Geb's descendant.
0/0

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Thursday, June 23, 2005 - 04:41 pm:

Nonetheless, the slave labor is done by slain enemies risen as undead so there would not be anyone for them to free. I really do not want to put bible stuff into this set.

I was not saying that Ciaro was not the Capital of Egypt, but Ali lived in another time and it would not make sense to bring him here randomly.

Mound of Ra 4

artifact-relic

At the beggining each players upkeep, all players may search their library for a land and put it into play, and shuffle their library afterwards. If a player does, they must skip their next draw

/\ /\ I like it, but I would cost it at 2.

Scales of Ma'at 4

aritfact-relic

If a creature would be put into a graveyard, remove it from the game instead and flip a coin. It's controler gains life equal to its toughness if the flip is heads. It's controler looses life equal to its power if its tails.

/\ /\

Good except for the removing it from game part, that would suggest they are removed from existence entirely instead of living on in an afterlife.

Throne of Seth 3

artifact-relic

As long a Throne of Seth is untapped, combat damage is assigned randomly amoung all creatures in play and all players

/\ /\

How the hell does that even work?

Osiris's Linen Wrappings 4

artifact-relic

If a creature is put into your graveyard from play, flip a coin. If you win the flip, return that creature to play tapped. This creature can't be sacrificed.

/\ /\

Just a bad lifeline.

Saa's Musing 3

artifact-relic

when ~this~ is untapped all numbers are increased by 2(a, the, and mana symbols aren't numbers, only the spelled or written 1234567890)

/\ /\

Wonky

I don't really like that idea for Horus, or his eye.


7GW
legendary creature--cat god
w: other cats you control get +0/+2
g: target cat gets +2/+2 until end of turn
ggww2: all cats are indestructable until end of turn.
3/3

/\ /\

I would want to make this function differently than a super What's his face...that Leonin Cat King Legend.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By A1WithNoName (A1withnoname) on Thursday, June 23, 2005 - 09:12 pm:

Possible Flooding Cards (my take on the Nile):

Scorched Banks R
instant
add B to your mana pool

Flooding the Banks B
instant
add U to your mana pool

Fertile Banks U
add W to your mana pool

Crops of the Banks W
add G to your mana pool

Reburning the Banks G
add R to your mana pool

Thats the basic cycle through of cards. red->black->blue->white->green->red.

Relics in Age of Empires generate gold for you. In this, perhaps, they could generate 1 mana per turn or something. The relics shown seem interresting though.

Throne of Seth 8
Artifact-Relic
If a creature you control would deal damage flip a coin. If heads, double that damage. If tails, prevent half that damage.
If an instant or sourcery would be played flip a coin. If heads, copy that spell. If tails, counter it.

I think that fits the chaos pretty nicely.

The idea of alternate summonings seems cool, too.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By The Lost (Mkir_Il_Vec) on Thursday, June 23, 2005 - 11:27 pm:

So lots of rare ideas seem to be flowing, how about some little guys.

Soldiers fit well for a white theme, like

Maceman W
creature-human soldier
Maceman gains +1/+1 if another maceman, spearman, or charoit is in play
1/1
c
Spearman WW
craeture-human soldier
spearman gains +1/+2 and first strike if another maceman, spearman, or chariot is in play
2/1
c
chariot WWW
chariot gains +2/+2, haste(or vigilance), and first strike if another charoit, maceman, or spaerman is in play
2/3
c

I'm trying to imagine the different aspects of Egyptian life and assign different colors to each.
White-soldiers/acutal priests/farming Black-undead/afterlife/zombies/mummies
blue-religious magic/rites/cerimonies
green-spirits/lesser gods/animals
red-?

@relics
im not sure how egyptian used them, but Greeks used relics as a link to the gods, a way to gain favor, Catholics-for a long time thought they shortened one's stay in purgatory. I just envision them as an old item with magical properties/link to the gods.

To update:
Mound of Ra 2
artifact-relic
At the begining of each players upkeep, that player may search their library for a land card and put it into play. Each player who did so, skips their next draw step.
R
Scales of Ma'at 3
artifact-relic
When a creature is put into a graveyrd from play, flip a coin. If its heads, creature's controler gains life equal to its toughness. If it's tails its controler looses life equal to the creature's power
R
Throne of seth 4
At the begging of each player's combat phase, flip a coin. If it's heads, all creatures must attack if able. If it's tails all creatures must block if able
R

also maybe start a companion thread for finished ideas only

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Friday, June 24, 2005 - 08:07 am:

Throne of Seth 4

Artifact-Relic (rare)

Whenever an instant or sorcery would be played flip a coin. If the flip is heads copy the spell. If the flip is tails counter the spell.

/\ /\

I used that part of throne of Seth.

Royal Scribe 1U

Creature-Human/ Wizard (rare)

As long as you control a legendary creature, Royal Scribe gains “T: Draw a card”.

1/2

/\ /\

My idea for a royal scribe.

Chariot 1

Artifact-Equipment (common)

Equiped creature gets +1/+1 and gains trample.

Equip: 1

There should probably be similar cards for other standard abilities.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Friday, June 24, 2005 - 08:21 am:

Your opinions on the following cards being reprinted:

Oasis

Land (common)

T: Prevent 1 damage to a creature.

/\ /\

I wish this thing tapped for colorless also...

Desert

Land (common)

T: add 1 to your mana pool.

T: Deal 1 damage to target attacking creature after it deals its combat damage.

/\ /\

Seems decent.

Cyclopean Mummy 1B

Creature-Mummy (common)

If Cyclopean Mummy would be put into a graveyard remove it from the game instead.

2/1

/\ /\

Fits the theme, works for a sorta janky common, also gives us the opportunity to create a cool cult.

Cyclopean Tomb 4

Artifact

2: Put a counter on target non-swamp land. Lands with counters on them become swamps, count as basic lands, lose thier normal abilities, and gain "T: add B to your mana pool." Play this ability only during your upkeep. If cylopean tomb is destroyed, remove a counter from the land of your choice during your upkeep each turn until they are all removed.

/\ /\

If cyclopean mummy goes in, this probaby should.

Pyramids 6

Artifact (common)

2: Prevent a land from being destroyed.

2: Destroy target enchant land.

/\ /\

I wish it were less expensive.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Friday, June 24, 2005 - 09:39 am:

Cyclopean Mummy and Tomb have to do with Greek mythology, not Egyptian.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Friday, June 24, 2005 - 08:18 pm:

In what myth? I have read alot of Greek mythology, and I have never seen a reference to them.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By A1WithNoName (A1withnoname) on Friday, June 24, 2005 - 09:27 pm:

Red could be for the environment, random animals, etc. Like:

Golden Scarab R
creature-scarab
Sacrifice Golden Scarab: add 2 to your mana pool. This mana may only be used for relics
0/2

An animal to be used in relic ceremonies.

Keeper of the Floods 6
Creature-Priest
R: add B to your mana pool
B: add U to your mana pool
U: add W to your mana pool
W: add G to your mana pool
G: add R to your mana pool
sacrifice a land at the beginning of your upkeep or sacrifice keeper of the Floods
0/4

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Friday, June 24, 2005 - 09:51 pm:

Apollo killed the first generation of cyclopses.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Saturday, June 25, 2005 - 08:46 am:

Cyclopean Mummies are not cyclopses. Read the flavor texts. They are people who removed one of thier eyes in a ritual that would give them foresight.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Theodor Araby-Kirkpatrick (Kuzbriocheman) on Saturday, June 25, 2005 - 10:05 am:

How about a cycle of scarab artifacts with special powers?
pearl scarab 3
legendary artifact-scarab
tap: gain 2 life for each scarab in play.
sacrifice pearl scarab: your life total becomes 50. play this ability only if there are five or more scarabs in play.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Saturday, June 25, 2005 - 10:14 am:

They made scarabs, they are white enchant creatures in ice age. Maybe they should be reprint cantidates as well.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Saturday, June 25, 2005 - 12:26 pm:

Yeah, reprint the Scarabs!

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Saturday, June 25, 2005 - 12:52 pm:

Odyseyy has something to do with greek mythlogy... and a Cyclopes I think makes an apperance. Can't remember.

Hm... Scarabs.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By The Lost (Mkir_Il_Vec) on Saturday, June 25, 2005 - 09:52 pm:

So how many of each color/type/rarity are we looking for? Is this going to be a big set or a follow up? Either way we need a rough idea of the distribution of abilities/cards/rarity?

what's the name of this plane all this stuff is happening on? and for that matter what is happening, war, turmoil, injustice, harsh oppression, excavation/archeology? or just people living?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Sunday, June 26, 2005 - 07:43 pm:

I want it to be a large set, for now lets just make cards and then we will decide how many each color will have.

I have not come up with much story stuff yet.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Monday, June 27, 2005 - 12:01 am:

Its easy. A polytheistic culture enslaves seemingly inferior monotheistic peoples. The emmisary from the powerful central god comes to free his people and the phroah obviously resists. War ensues and the rest is history.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Monday, June 27, 2005 - 01:53 pm:

Sounds too much like that myth from the bible.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Monday, June 27, 2005 - 02:04 pm:

I say no story at all.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Tuesday, June 28, 2005 - 09:24 am:


Quote:

No Mind Doesn't Matter


Top of pagePrevious messageNext messageBottom of pageLink to this message   By The Lost (Mkir_Il_Vec) on Tuesday, June 28, 2005 - 09:36 pm:

It's "no matter, never mind"

We need something. Legends even had a few cards that went together, kher keep, and even had the war with the swamp king guy.

We also need a set leader, cause someone has to keep this active beyond a few crazy rare ideas here and there

Burning Grapler R
creature-imp U
First Strike
whenever ~this~ deals damage to a creature put a -1/-0 counter on that creautre. When~this~leaves play, remove all counters created by the previous ability (could be something with curses)
1/1

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Theodor Araby-Kirkpatrick (Kuzbriocheman) on Thursday, June 30, 2005 - 02:57 pm:

First:
Mutant of the Nile
5B
Flooding: (for the first five turns after ~this~ ccomes into play, spend one coloured mana each turn, starting next turn with black, you may not spend the same colour of mana twice. It may not attack during this period.)
After all flooding costs are payed for this creature, destroy target creature, you lose life equal to it's toughness.
4/4
Uncommon
"growl..."
Second:
Tomb Scorpion
1B
Poison 1
BB:increase this cards poison level by 1.
2/1
common
"People choose exactly what is in their tombs. The scorpions chosen are bred to kill."

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Slivers are cool (Kuzbriocheman) on Thursday, June 30, 2005 - 03:19 pm:

Did they have gorrilas?
If they did, then how about this:
Raging monkey 3GG
trample, forestwalk.
4/4

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Thursday, June 30, 2005 - 10:32 pm:

Xion, that story may have ficticious elements but the slave rebellion during biblical times did happen. It is documented in more then one legitmate history.

Staff of Moses
1
0: Staff of Moses becomes a 3/1 artifact creature that counts as a snake untill end of turn. You may use this ability only in response to an opponent declaring thier attack phase.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Friday, July 01, 2005 - 10:10 am:

Maybe if that costed Two mana instead. That's an awesome staff though.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By ApocalypsePrime (Jestergoblin) on Tuesday, July 05, 2005 - 01:17 pm:

We are NOT having a staff of Moses.

Rename it Staff of Jose.

I feel like this whole thing isn't going to work. I'm going back to Exile.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Tou-ou (Nightmare) on Tuesday, July 05, 2005 - 01:59 pm:

And I'm gonna go back to my set. Which takes me like 20 days to think of one card. Awesome.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Tuesday, July 05, 2005 - 11:10 pm:

Why would you dislike a Staff of Moses? Isn't the poinr of this game to be fantasy?? Then this should fit nicely in your veiws of the world.

I mean come on, we allready have Preacher and Crusade, why not take it further?

-Apprentice


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