Mana burn

Phyrexian Forum: Forum of the Ineffable - Ninth Sphere: Mana burn
Top of pagePrevious messageNext messageBottom of pageLink to this message   By mb on Saturday, March 19, 2005 - 02:10 am:

My bud tells me that if I forget to untap my lands during my untap step, I lose life due to mana burn. he says that the lands produce the mana if they're not untapped during this phase. is this true?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Behold Wacky Mod (Bwm) on Saturday, March 19, 2005 - 10:11 am:

It's a gentleman's agreement that if you forget to untap your lands, you can still untap them during your turn... Most of the time at tournaments a judge will let you too...

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Saturday, March 19, 2005 - 11:09 am:

It's more than that. You can't forget to untap your lands, because that is an effect that always occurs.

Just a tip for you: when you assign a creature as a blocker, it does not need to be tapped. That's right, blocking an attacker does not require your creature to tap.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Saturday, March 19, 2005 - 03:35 pm:

Extra: Yes, you cannot technically forgot to untap your lands. It's not optional. Another example is drawing a card at the beginning of your turn. At high level tournaments, you can technically loose if you forget to draw during your draw step.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Sunday, March 20, 2005 - 01:16 pm:

I heard it two ways:

You can block, then respond with a tap ability before the creature taps for blocking, and

The creature never taps while blocking, so you can tap it for further abilities.

Which is it?

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By The Lost (Mkir_Il_Vec) on Sunday, March 20, 2005 - 01:45 pm:

The later, blocking doesn't prevent other abilities from being played

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Sunday, March 20, 2005 - 02:44 pm:

Ok, I knew that tap-blocking was possible, I just didnt know the exact semantics of it.

Another cool thing that you can do with blockers is gangblock. No one knows that you can do it!! My friend that tought me how to play magic was like "What is that, they dont have banding!!". Hehe...

-Appretice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Sunday, March 20, 2005 - 03:00 pm:

Lol! They need to return Banding to the game, or else they should take out stupid things like Trample as well

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Sunday, March 20, 2005 - 03:06 pm:

Banding is actually the most deadly of all of them if you ask me, especially if you are playing in a limited format. It screws up all combat math and give people headaches all while winning the game for you :-).

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Sunday, March 20, 2005 - 03:07 pm:

Isn't that what Magic is all about?

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Sunday, March 20, 2005 - 07:18 pm:

Yes :). At least for me. Some casual enthusiasts would disagree though.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Monday, March 21, 2005 - 07:05 am:

I'm a casual enthusiast, and I agree with you. Stalemates are cool, if only because the player with the smallest library will have to break the stalemate.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Monday, March 21, 2005 - 03:02 pm:

Sure, some wouldnt though... Like the guys that play with careds solely because they like them (not thier functionality per se). I personally think these people are too lazy to play good magic so they hide behind casual.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Monday, March 21, 2005 - 06:39 pm:

Winning is nice, but I prefer winning on my terms. To me, it's no fun winning with, say, an Ravager Affinity deck or an Elf and Nail deck. Now winning with my custom-made wizard deck or my 5-C enchantment deck... that's fun.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Monday, March 21, 2005 - 06:53 pm:

Or like pounding someone with a school of Dandans when all of thier plains are turned into islands???

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Monday, March 21, 2005 - 08:02 pm:

If you can win with that card, I hail you as one of the greatest Magic Players on Earth -- not only have I never heard of that card, but I can't find it on www.gatherer.wizards.com, either!

I personally love winning with slivers. Yes, I know, Sliving Death decks really were good decks back in the day, but MY sliver deck has only 1 sliver from the Rath block. The rest are legions slivers. And it doesn't have either a Sliver Queen or a Sliver Overlord, either. And it still wins!!! (Sometimes)

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Behold Wacky Mod (Bwm) on Tuesday, March 22, 2005 - 03:12 am:

the Card is named Dandan...

Dandan, UU
Summon Fish
4/1
Islandhome

if I remember correctly

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Tuesday, March 22, 2005 - 08:17 am:

Creature - Dandân

Same difference.

Uhmm, how about:

Lands (20):
4x Volcanic Island
4x Tropical Island
4x Taiga
4x Savannah
4x City of Brass

Creatures (16):
4x Dandân
4x Fleetfoot Panther
4x Shrieking Drake
4x Soul Warden

Spells (14):
4x Pandemonium
4x Alluren
4x Fling
Rx Mystical Tutor
Rx Enlightened Tutor

Only 10 slots left open. Okay, it doesn't pound with Dandâns, but it tosses Dandâns at your opponent, after you gained infinite life and dealt infinite damage to everything...

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Tuesday, March 22, 2005 - 11:54 am:

*cough, cough*
Psycho, that's a combo deck that's already been thought of! Alluren x4? :( Yeah, it's a good deck, but it's too.... proven (for my taste, at least). I don't like combos that someone else came up with. Like Mycosynth Lattice/March of the Machines. Everyone with the right cards has tried out one of those. But I don't like that deck. I much prefer Mycosynth Lattice/shatter. (or Echoing Ruin, or Detonate, or Rack and Ruin, or even -- get this -- Goblin Tinkerer. I got a lockdown with that card once!)

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Wednesday, March 23, 2005 - 09:56 am:

Well, okay, then just remove all the green cards, and put in Clones and Doppelgangers and Sea's Claims, and do it the old fashioned way...

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Wednesday, March 23, 2005 - 05:48 pm:

Yes!! Thats how I do it, I will post it in the 2nd.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Wednesday, March 23, 2005 - 08:59 pm:

Muuuuch better! :)

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Thursday, March 24, 2005 - 03:56 am:

Apprentice, you forgot the Clones and Doppelgangers :(

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Thursday, March 24, 2005 - 04:23 pm:

Not worth it in the deck, too slow!! It has to be AGGRESSIVE!

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Xion (Xion) on Thursday, March 24, 2005 - 08:49 pm:

About Mycosynth Lattice Combos. Furnace Dragon. YEAH YEAH BLOW IT ALL UP THEY SHALL DROWN IN THIER OWN BLOOD!!!....er now that they are artifacts they would not have blood I guess. Whatever. It is still a strong reset button.

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Homelands rules! (Psycho) on Friday, March 25, 2005 - 04:32 am:

But it gives you more Dandân...

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Apprentice (Apprentice) on Friday, March 25, 2005 - 02:44 pm:

I guess...

Dandan is only good due to its manacost, I wouldnt really want to copy one. It should have islandwalk too.

-Apprentice

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Friday, March 25, 2005 - 08:29 pm:

But I don't want a reset button -- I want to blow up every single card my opponent(s) control one at a time!!! :D

Top of pagePrevious messageNext messageBottom of pageLink to this message   By Samuel Clemens (Negator42) on Saturday, March 26, 2005 - 12:47 pm:

*Yes, I know -- I'm picky*


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